Q. Do you have any plans to improve weapon management? Equipping/selling/slotting in pvp armory requires lots of scrolling and searching. It will be nice to have favorite list (for equipping), sorting and filtering
A. There is no such planned feature right now.
Q. Do you plan to add Challenge Mode to Special operations?
Heroes and Villains
Q. Do you have a list of heroes you are not allowed to put in the game? If you do, can you share it with us so we can stop suggesting and hoping for them to be in the game?
Q. I am a big xfactor follower. Thanks for releasing shatterstar. So is there more to come? Madrox? Yea or nay?
Q. In terms of debuffs, can we expect to see agents or hereos using gravity or water based debuffs?
Q. What do you think about introducing special ISOs which in addition to stat bonus (or instead of) would grant some buff, like PvP armors?
Q. 4 slots for weapons is too few, especially when we consider current PvP meta, do you plan on adding more slots?
Q. Can you explain how in PVP you can be attacked twice in a row by the same guy?
Q. What does the system actually use to select opponents in PVP?
We do have plans in future tournaments to better match players in Silver and Gold league based on the difficulty of the opponents (taking into account their total heroes owned and armory bonus) to provide a better PVP experience for new players as well as a more gradual increase in difficulty as players climb the leagues.
Q. It was stated that the AI doesn't have any increased chance to proc any ability but from the testing from many of the players see about a 20% to 30% increase for the AI than the player on things like Cosmic Power. In practice mode during off season the proc rate appears to be the same but in a current live season this doesn't seem to be the case. Could this be some side effect in the proc rate between live and practice/testing that has been overlooked?
Q. Since the revenge fight was taken away there is not means to see what heroes were used to beat you in PvP, is there some type of simple log that can be viewed as to what was used to beat you so you can design a better strategy to defend?
Q. Will you add a separate inventory for the Spec Ops items and the normal items? Or an update for the inventory interface? A system for searching by name, buffs and debuffs would be very helpful for us.
Q. When adding items to your inventory can they be sorted or ordered by the total PvP bonus so you don't have to click through pages to find those items you are going to put in?
Q. Why are Mini and Epic Bosses in some chapter/mission a forced team-up but are not in others?
Q. Is the chance to stun based on any other stats such as accuracy or is it purely a % based chance?
Are the odds for counter and protect depending on stats?