- 1 / 3 / 5 Command Points
- Random Isotope-8 (Tier and kind of Iso-8 depends on the Agent's Level)
- Random Store and Premium Supplies (Tier and kind of Supply depends on the Agent's Level)
- Challenge Points
- Random Deploy Gear (Gear depends on the Agent's Level)
Emma Frost Vs Mystique & Blob Heroic Battle
Hulk Vs Abomination Heroic Battle
Sif Vs Enchantress Heroic Battle
This battle is quite difficult, but if you have access to alternative uniform, it is quite easy to win. Every enemy has some special Brotherhood passives that can be annoying, mainly Toad's one (protection and counter effect), and Avalanche's one (gives extra turns in the same way Uncanny Cyclops does, but more often). The easiest way to deal with them is by not having the weak classes, so if you have the chance try using Scrapper Colossus and Blaster Cyclops.
First of all, Toad should your first target. To avoid his counter attacks, hit him with Cyclops's Exploit Weakness and then don't stop hitting him with the others, while using Storm for defensive duty (which means using Protective Shroud as soon as you can). As soon as you'll defeat him, Avalanche and Dragoness will get a buff, which gives them follow-up attacks pretty like Ares' War Never Changes. Just choose one of them and take him/her out: if you have Bruiser Colossus, Dragoness should be killed first, since she could be a serious trouble for him. Bear in mind that Dragoness's Mechanical Wings can be deactivated with Storm's Level 1 ability.
When you defeat one of them, the last one will take 4 actions in a round. Probably this will be Avalanche, so just use Colossus' Steel Curtain to defend the party.
Captain Britain VS Crimson Cowl
When you attack an enemy (anyone), hit him with L1 to cause weakened, and then L9 him to death in order to exploit debuffs.
Mockingbird Vs Baron Zemo
The battle features Mockingbird in a two-on-one fight with Baron Zemo and one lackey. A strategy to winning is do not KO the lackey until Zemo is KO'ed first. This can prove difficult, seeing as the lackey will protect Zemo for the first three rounds. However, if you are lucky, you may get the first shot in on Zemo. Only do this if you or the Lackey went first: use MB's L6, then use her L2 on the lackey. If you're lucky enough to both stun the lackey and trigger an extra turn for MB, hit Zemo with her L1. He will counter with a bleeding, but that's not unexpected.
Keep an eye on the lackey's protect effect. Wait until it's gone, then hit Zemo with MB's L1 and hope for at least three effects from Pressure Points. Next turn, if MB has the Blaster bonus (from having been attacked by the Bruiser lackey), attack with her L9. If she doesn't have the Blaster bonus, use her L6 to apply Weak Point , and then use her L9. Repeat until Zemo is defeated, then turn your attention to the lackey. He shouldn't be any difficulty.
Note: if the lackey is defeated before Zemo, two more will take his place; another Bruiser and a Tactician who can both protect Zemo with "Hail Hydra!" for a turn. It's harder to defeat Zemo first since you will be taking counters (and therefore stacking Bleeding a lot) and won't bypass protection, however if you are lucky enough, doing so will avoid facing 2 more goons.
Note2: Alternatively, you can kill the first lackey and use the tactician to your advantage, as you will now be able to get Combat Reflexes. This will allow you to counter attacks (causing damage to all enemies while still allowing you to recharge and heal if you equip the Recovering E-iso), bypass "Hail Hydra" and not be countered with Zemo's bleeding skill.
Note3: Regardless of the strategy you choose, you will still need a lot of luck.