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(Updated on May 19, 2013)Claim Your Marvel Avengers Alliance Bonus,Reward and Freebies Links: Get Free Gift Bonus Gold, Silver & Gear Without Cheat

We have a exclusive Facebook page about Marvel Avengers Alliance, click here to like us ,
if we have any Avengers Alliance Bonus,Reward,Free Gift items, Freebies Links , news and update about the game, we will immediately post on that page, so that you can see the content easily in the shortest time.This bonus are collected from marvel avengers official promotion. So no registration required.


How To Claim? 
Claim Process is very easy. Just click on the link. Wait five second. You will get an option on top-right corner "SKIP AD".  Then click SKIP AD. Its easy !!!
Can't reclaim any link? Try again 2-3  days later. 




May 19, 2013 
25x Shield Point
http://adf.ly/3231904/25xshieldpoint-2-dec7
2x Restoration Pack
http://adf.ly/3231904/2xrestorationpack-march17
10x Unstable Iso-8
http://adf.ly/3231904/10xunstableiso-may5
1 EMP Grenade
http://adf.ly/3231904/1empgrenade
1x Lost Page of the Vishanti
http://adf.ly/3231904/1xlostpageofthevishanti-april17
1x Shawarma
http://adf.ly/3231904/1xshawarma-april17



May 18, 2013 
1x Shawarma
http://adf.ly/3231904/1xshawarma-may18
1x Small Energy
http://adf.ly/3231904/1xsmallenergy-may17

1x Lost Page of the Vishanti
http://adf.ly/3231904/1xlostpageofthevishanti-may16



May 15, 2013
2x Restoration Pack
http://adf.ly/3231904/2xrestorationpack-may15
http://adf.ly/3231904/2xrestorationpack-april30
1x Small Energy 
http://adf.ly/3231904/1xsmallenergy-april15
20 Challenge Points
1x EMP Grenade
http://adf.ly/3231904/1xempgrenade-march16




May 14, 2013
10x Unstable Iso-8 
http://adf.ly/3231904/10xunstableiso-may14
1x EMP Grenade
http://adf.ly/3231904/1xempgrenade-april14
2x Small Energy
http://adf.ly/3231904/1xsmallenergy-april29


May 13, 2013
35x S.H.I.E.L.D. Point
http://adf.ly/3231904/10xshieldpoint-may13
http://adf.ly/3231904/25xshieldpoint-may13
3x Lost Page of the Vishanti 
http://adf.ly/3231904/1xlostpageofthevishanti-may13
http://adf.ly/3231904/1xlostpageofthevishanti-april28
http://adf.ly/3231904/1xlostpageofthevishanti
1x Small Energy 
http://adf.ly/3231904/1xsmallenergy-march28
1x Shawarma 
http://adf.ly/3231904/1xshawarma-13mar
1x Unstable Iso-8
http://adf.ly/3231904/1xunstableiso-april13



May 12, 2013

7x PVP Battle
http://adf.ly/3231904/3xchallengepoint-jan15
http://adf.ly/3231904/4xchallengepoint-jan15
2x Restoration Pack
http://adf.ly/3231904/2xrestorationpack-may12
1x Small Energy 
http://adf.ly/3231904/1xsmallenergy-april27



May 11, 2013
2x Restoration Pack
http://adf.ly/3231904/2xrestorationpack-april26
1x Unstable Iso-8
http://adf.ly/3231904/1xunstableiso-march27
1x Lost Page of the Vishanti
http://adf.ly/3231904/1xlostpageofthevishanti-april11


May 10, 2013
1x Shawarma
http://adf.ly/3231904/1xshawarma-april25
1x Small Energy
http://adf.ly/3231904/1xsmallenergy-9march
1x Shawarma
http://adf.ly/3231904/1xshawarma-march25


May 09, 2013
50x Unstable Iso-8


May 08, 2013
Free 10x Command Point 
50x Unstable Iso-8
http://adf.ly/3231904/50xunstableiso-may8


May 07, 2013
10x Unstable Iso 
http://adf.ly/3231904/10xunstableiso-may7

May 06, 2013
3x Small Energy 
http://adf.ly/3231904/1xsmallenergy-march21
http://adf.ly/3231904/1xsmallenergy-april06
2x Shawarma 
http://adf.ly/3231904/1xshawarma-may6
http://adf.ly/3231904/1xshawarma-april21
30x Unstable ISO-8 
http://adf.ly/3231904/10xunstableiso-may
http://adf.ly/3231904/20xunstableiso-specops9


May 05,2013
10x Unstable Iso-8
http://adf.ly/3231904/10xunstableiso-may03
1x Shawarma 
http://adf.ly/3231904/1xshawarma-april05
Free Scrappers Derma Suit (Reclaim)
Free 1 Ei-Diablo  (Reclaim)
http://adf.ly/3231904/ei-diablo
1x Free Marvel Gold Reclaim
http://adf.ly/3231904/1xgold-02dec
1x EMP Grenade
http://adf.ly/3231904/1x-empgrenade-april04
* Only for those, who did not claim these within 15 days.



May 04,2013

1x Small Energy
http://adf.ly/3231904/1xsmallenergy-april19
1x Restoration Pack
http://adf.ly/3231904/1xrestorationpack-may4


May 3,2013
Free 35 Shield Point Reclaim
http://adf.ly/3231904/25xshieldpoint-1-dec7
http://adf.ly/3231904/10xshieldpoint-dec7


April 23, 2013
1x Medium Energy
http://adf.ly/3231904/1xmediumenergy-april23


April 22, 2013
35 Challenge Point
http://adf.ly/3231904/4x5pvp-24nov
EMP Grenade
http://adf.ly/3231904/1xempgrenade-march23
1x Unstable Iso-8
http://adf.ly/3231904/1xunstableiso-april7


April 16, 2013
10x Unstable Iso-8 
http://adf.ly/3231904/10xunstableiso-april16


April 10, 2013
3 Gold New
http://adf.ly/3231904/3xgold-april10

April 09, 2013
20x Unstable Iso-8
http://adf.ly/3231904/20xunstableiso-april9


April 02,2013
2 Large Energy Reclaim
http://adf.ly/3231904/2xlarge-energy-8jan
50 Unstable Iso-8
http://adf.ly/3231904/50xunstableiso-march02



April 01,2013
50 Unstable Iso-8
http://adf.ly/3231904/50xunstableiso-april01


March 31,2013
50 Unstable Iso-8
http://adf.ly/3231904/50xunstableiso-march31
1 Full Energy

March 30,2013
20 Unstable Iso-8

March 29,2013
50x Unstable Iso-8
http://adf.ly/3231904/50xunstableiso-march29


March 28,2013
10 Unstable Iso-8
http://adf.ly/3231904/10xunstableiso8-12march


March 26,2013
20x Unstable Iso-8
http://adf.ly/3231904/20xunstableiso-march26

March 25,2013
1x Shawarma
http://adf.ly/3231904/1xshawarma-march25
50 Unstable Iso-8
http://adf.ly/3231904/50xunstableiso8-10march
1x Small Energy
http://adf.ly/3231904/1xsmallenergy-9march
50 Energy Unit
http://adf.ly/3231904/2xlargeenergy-nov27




March 24,2013
60 Energy Unit
http://adf.ly/3231904/1xfullenergy-1feb


March 23,2013
1x Large Energy New
http://adf.ly/3231904/1largeenergy-5mar
Restoration Pack
http://adf.ly/3231904/2xrestorationpack-march22


March 21,2013
10 Challenge Points 
http://adf.ly/3231904/2xfivebattles-feb16



March 20,2013
1x Unstable Iso 8
 http://adf.ly/3231904/1xunstableiso-march20


March 19,2013
10x Unstable Iso 8 
http://adf.ly/3231904/10xunstableiso-march19


March 18,2013
1x Unstable Iso 8 
http://adf.ly/3231904/1xunstableiso-march18



March 09,2013
10 Unstable Iso-8 
http://adf.ly/3231904/10xunstableiso-19feb
1x Small Energy
http://adf.ly/3231904/1xsmallenergy-9march
50 Energy Unit
http://adf.ly/3231904/2xlargeenergy-nov27



March 02,2013
First anniversary of Marvel: Avengers Alliance!
1x Plasma Beam Handgun
http://adf.ly/3231904/1xplasmabeamhandgun


February 26, 2013
1x Shawarma
http://adf.ly/3231904/1xshawarma-27feb


February 20, 2013
50 Energy Unit
http://adf.ly/3231904/2xlargeenergy-nov27



February 15, 2013 
20 Challenge Points Reclaim
http://adf.ly/3231904/2x5battle-15jan
http://adf.ly/3231904/2x5battle



February 4, 2013
10 Challenge Points (New)
http://adf.ly/365233/10challenge-point-4feb

15 Challenge Points (Reclaim)
http://adf.ly/365233/3x5battle-19jan


February 2, 2013
2x Large Energy 
http://adf.ly/365233/2xlargeenergy-nov27




January 29, 2013

Limited Time Links. May not be available to you. 
10 Free Unstable ISOs
http://adfoc.us/1209041
10 Free Unstable ISOs
http://adfoc.us/12090418077204
20 Free Unstable ISOs
http://adfoc.us/12090418077243
20 Free Unstable ISOs
http://adfoc.us/12090418077291
20 Free Unstable ISOs
http://adfoc.us/12090418077312
Free 30 Unstable ISO-8 
http://adf.ly/365233/30xunstableiso4-dec
50 Free Unstable Iso-8 
http://adf.ly/365233/50xunstableiso-8-01dec


10 Free Challenge Points (New)
http://adf.ly/365233/2xfivebattles-jan29



January 7, 2013
50 Unstable Iso-8 (Reclaim)
http://adf.ly/365233/50xunstableiso-8-01dec



January 1, 2013
Happy New Year 2013
http://adf.ly/365233/newyear2013


December 31,2012
1 Full Energy (60 Unit) New
http://adf.ly/365233/1xfullenergy-31dec
100 Unstable ISO 8 New
http://adf.ly/365233/100xunstableiso-8-dec31


December 11,2012
Free 20 Unstable ISO-8
http://bit.ly/30xunstableiso-8-dec11



November 16,2012
Playdom Gift
http://adf.ly/365233/offer-nov-16

November 14, 2012
Upcoming PvP tournament Bonus
http://adf.ly/365233/3-5x-chpoint

October 31, 2012
2X Large Energy Free
http://adf.ly/365233/2x-le

PVP Challenge Free
http://adf.ly/365233/2-5-pvp-challenge

October 27,2012
http://adf.ly/E58oH

October 18,2012 

Free 5 Gold
http://adf.ly/365233/free-5-gold

20 Challenge Point
http://adf.ly/365233/20-challenge-points

October 15,2012 
50 Unstable ISO -8
http://adf.ly/365233/50-u-iso



October 10,2012
50 Free Command Points One time
http://adf.ly/365233/free-command-points-50





Discontinued Links 
These links are not available at this moment. If you found one of these links are available, Please notify us by comment. 
Free Gold Reward Links 


FREE UNSTABLE ISO-8

1 Unstable ISO-8 - Link 1 (Click to Collect)
5 Unstable ISO-8 - Link 2 (Click to Collect)
5 Unstable ISO-8 - Link 3 (Click to Collect) 
25 Unstable ISO-8 - Link 4 (Click to Collect)  
30 Free Unstable ISO  >> http://adf.ly/365233/30-free-unstable-iso
20 Unstable ISO 8 >> http://adf.ly/365233/20-y-u-iso
Free 50 Yellow Unstable ISO-8 >> http://adf.ly/365233/50-free-yellow-unstable-iso
http://adf.ly/365233/50blueiso8
http://adf.ly/365233/50-blue-unstable-iso
50 Unstable ISO-8 >> http://adf.ly/BrXjz
Free 50 unstable ISO-8 >> http://adf.ly/365233/50unstableiso8


Free Energy Freebies



The List will be updated daily. Check daily for new bonus link.Please share with your alliance.
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Marvel Avengers Alliance: Questions and Developer's Answers March/April (16 May, 2013)


playdom logo

Development

Can you update us with the future development plan Marvel: Avengers Alliance, such as Season 2? Any clue about Season 2 storyline and about the Villains we are going to meet?

We're excited to continue to the M:AA story in Season 2 by adding new gameplay and a lot of interesting new villains. We don't want to reveal them just yet, you know, spoilers. But look forward to some exciting additions to the missions and some big rewards for achievers to strive for.   We'll be bringing you more information as soon as we can.

Are you guys planning to increase the rewards for the sidebar tasks (for example the "Collect Distress Calls", "Finish X Remote Ops", "Train Character to level X", etc.). 30 XP isn't much of a dent, especially at later levels when 4,000 is required to level up. As it is, players at level  300 have no reason to even bother with them. 

Task rewards are meant to be a bonuses that are not so much a goal, but rather a reward that you get as part of your overall journey. That being said, we frequently evaluate and refining various parts of the game. We may address the task system in the future to make the gameplay deeper and rewards more substantial.

Are you guys planning to update the user interface when selecting heroes to send on flights and battles? 

It seems somewhat counter-productive to have to scroll through 9 panels of heroes if a player wants to send their low levels.

Are there any plans for further upgrades to the flight deck jets?

We’re upgrading some of the autopilot features on our existing jets, which our longtime and new players alike will probably find very helpful. Look forward to better sorting of heroes for sending out flight deck missions and other improvements to make it quick and painless to get the proper heroes onto and off flight deck jets.

Will the Agent level cap be raised in the near future?
marvel avengers alliance season 2

Maximum Level currently is 300 (16.05.2013)

The Agent level cap is something that only a very, very small fraction of our player base has reached. While it is possible to raise the level cap, we would not be able to provide enough additional content to make these levels meaningful beyond bragging rights of the level itself. (PD: Won't be raising the Level ceiling beyond 300 for now).

Reaching the highest Agent level does not mean the game loses its challenge. Much of our mission content is now dynamic in level. You will see a continuation of this in Season 2. This means the experience is targeted at all players to be fun, even the top level Agents in S.H.I.E.L.D.

What are some of your criteria for picking a character to add to the game?

There are many criteria we use to prioritize which characters we add to our game and in what order. There are literally dozens of characters we have planned to add, but each one takes a good deal of time to build and tune. Some of the things we consider for the order to release characters include:

Are they central to the story of the current or future Spec Ops/Chapters?
How well-known is the character?
How important is the character to the current happenings in the main continuity (MARVEL 616) comics?
How well does that character’s powers translate into fun gameplay that will add depth to what we currently offer in M:AA?

We also want there to be a surprise or two out there for players so when we release their favorite character it feels very special while on target with what they’d expect their abilities to be.

Could you add an option to switch between dialogues for main storyline missions, i.e. between the dialogues from the first play through to the second play through? 

I'd like to play through the storyline all the way through again, but all of the dialogue seems permanently set to second play through.

That feature is not currently planned, but it is a good idea we may consider in the future. In the meantime, we suggest you take your time on the first playthrough and enjoy the dialogue.

What are the plans for dealing with refresh errors, CVE and otherwise?

We are working very hard to help assure players do not get these types of errors while we crack down on cheaters. We thank you for your patience as we work to make the game fun for everyone and a place where players cannot cheat.

Additional Notes:
Developer's Message regarding Combat Validation Errors

Many of you have expressed concerns regarding a recent increase in combat validation errors. We would like to assure you that we are aware that this is a problem for players, and are actively working to fix this issue. 

As some of you have noted in the forums, combat validation errors are a side effect of us tightening the belt down on players using hacks or cheats to exploit our game. We are closing vulnerabilities which will soon improve the game experience and assure PvP tournaments are fair. Rest assured that players who cheat or exploit the game will no longer be allowed to play and degrade the experience for honest players. 

For those players experiencing the issue, we apologize for the inconvenience while we finish up these fixes. We truly greatly appreciate your continued support as we continue to improve Marvel: Avengers Alliance.


Many of you have expressed concerns regarding a recent increase in combat validation errors. We would like to assure you that we are aware that this is a problem for players, and are actively working to fix this issue. 

As some of you have noted in the forums, combat validation errors are a side effect of us tightening the belt down on players using hacks or cheats to exploit our game. We are closing vulnerabilities which will soon improve the game experience and assure PvP tournaments are fair. Rest assured that players who cheat or exploit the game will no longer be allowed to play and degrade the experience for honest players. 

For those players experiencing the issue, we apologize for the inconvenience while we finish up these fixes. We truly greatly appreciate your continued support as we continue to improve Marvel: Avengers Alliance.

Spider-man has been pretty neglected for quite some time. Any chance we'll be seeing a Spec Op revolving around him in the near future?

Do you plan to introduce a symbiotic style Spec Ops? To introduce Spiderman characters, such as venom, carnage.

There is at least one person on this team that has been begging for that.
Heroes and Villains.

Will She-Hulk, Luke Cage, Deadpool, Iron Fist, Spider-Woman, have a chance to release an upgrade?

Will a character ever receive buff/improvement without introducing an
alternate suit? (She-hulk, Spiderwoman, Luke Cage for example)

We are aware of characters that are underperforming. While we are working hard to constantly create brand new content, releasing new heroes for Spec Ops, PVP and general recruitment, we want to make sure our older heroes are not falling by the wayside. 

Just as we have with the likes of Wolverine, Nightcrawler, and the new Iron Man and Iron Patriot armor, we will continue to bring our older characters up to the current standard for what makes a fun and competitive hero. 

In particular, when we get a new costume for any character, that’s a good time to take a second look at them to see if they need a turn up. We will continue to make time to go through the game and occasionally improve a hero we have already released.

Will Deadpool have a bleed effect on his Level 1 attack? And would you release his X-Force uniform, since the other X-Force members are already in game.
Deadpool's Level 1 Skill - Sharp Pointy Things.

We wanted Deadpool to feel different from the many other bladed bleed-causing characters. There’s a chance he may get a refactor soon, when we release his next costume. 

Hmm, what other costume is Deadpool known for wearing?

Note: X-Force is a fictional Marvel Comics superhero team, one of several spin-offs of the popular X-Men franchise, and the eponymous subject of the X-Force comic book series. Conceived by writer/illustrator Rob Liefeld, the team was formed in New Mutants, vol. 1 #100 (April 1991) and soon afterwards was featured in its own series.
marvel avengers alliance xforce 
X-Force
Current Members:
Cable Team
Boom Boom
Cable
Colossus
Doctor Nemesis
Domino
Forge

"Uncanny" Team
Cluster
Fantomex
Psylocke
Puck
Spiral
Storm

Why is Thor not immune to magic and electric attacks and debuffs like deathglow and chain lightning?

Magic works on Thor. After all, Loki and the Enchantress use it on him all the time.

Besides the agent will we ever see a MAA original character?

Phoenix Five Jean Grey was original! Some of our enemy factions are original. The AIM Power Armor is a M:AA exclusive. We focus on bringing known and popular heroes from Marvel Universe to players as quickly as we can build them, but would work to create ones in the future when it makes sense with the story.

Is Moon Knight going to be released this year?

I think it would be good to release him on a (seasonal) blue moon.

Are there any plans to introduce (insert your favorite unreleased character here)?

Are they Marvel characters? Are they awesome? Then there’s always a chance!

Hero Team-Up
  • Why were the Ladies Man and Partners in Crime team-ups removed?
  • Why aren't Black Cat and Storm part of Kleptomaniac (Bonus for bringing two heroes that are also thieves): Fantomex / Gambit?
  • Why don't Vision and Omega Sentinel have the Aviary Team-up?
  • Why was Quicksilver removed from In-Laws?
  • Why doesn't Black Panther have Assemble!?
  • Why doesn't Cyclops + Cable give the Team-Up Family Reunion (Bonus for bringing Cable and either Phoenix or Cyclops)?
  • What is the deal with the Big Guns team-up? 

Punisher and Omega
Sentinel both seem to have it with each other, but not with any of the other members of the team-up (Cable, Deadpool and War Machine)

These are all very good catches. Sometimes bugs like these slip under the radar. Expect to have these fixed in a future release.

Why was Psylocke removed from the Fashionistas team-up? Why doesn't Fashionistas include Jean Grey? She was also a model.

Fashionistas is for heroes who designed their own costumes, not heroes that are models, which is why Deadpool qualifies. Just imagine him working the catwalk. (I’m sure he would). I think I just threw up a little in my mouth. (For the record, Wasp designed Jean Grey’s original costume, even if she “helped” a little.)

What is the difference between Mindbenders (Bonus for bringing two heroes with psychic abilities) and Mind Games (Bonus for bringing two heroes who use psychic powers)?

Originally we were trying to designate telekinetic as opposed to telepathic powers, but this turned out to be rather redundant. We’ll collapse these two bonuses in the future.

Why does Fantomex have Children of the Atom? He isn't a mutant.

Fantomex is most definitely a mutant, though it’s hard to say which of his powers come from his mutation and which come from the Sentinel  enhancements performed on him by the Weapon Plus program. As anyone who has read Uncanny X-Force knows, Fantomex isn’t exactly forthcoming with information about himself.

Is the addition of the First Class team-up a hint that we might see Angel or Iceman soon?

If Angel and Iceman were added to the game, they would qualify for this bonus. However, when we add a new team-up bonus to the game, it isn’t actually an indication that something will happen soon. It’s usually just because we like the idea of having a bonus related to that particular category. That is the case here.

Agent and Items
Do you plan on granting all players who got Frozen Hell the blueprint to research Grief afterwards?

griefResearching Grief from the Frozen Hell was part of a limited time quest with Spec Op 4. Though that isn’t to say we won’t make Grief available in some other fashion in the future. 

Note: It may be likely PD will introduce Frozen Hell/Grief as part of the Daily Reward Spin.


When will the updated reforging list be released?

We aren’t currently planning to keep a running updated list of reforging changes in the future. We did this initially because there were just so many weapons in the game, we wanted people to know where to look. Bet the community has been building something like this though!

There are any plans to ADD a mastery prize to 5 star all missions on the Spec Ops?

Would be nice have a option to choose 1 of the drop weapons of the spec op. OR AT LEAST, greatly increase the chance of get the weapons AFTER we reach 15 stars.

Spec Ops chapters often have a very steep requirement in terms of energy and Unstable Iso-8 in order to gain mastery. Because of the short duration, it would not be feasible for most players to successfully complete all five stars of mastery for all three chapters.

We learned this in the very first Spec Op, which required it to get Mockingbird. We don’t want this to feel like something that is required to stay competitive, as that leads to players feeling obligated to get 5-star mastery.

However, the idea of improving the boss drop rate for higher mastery is feasible, and is something we’ll consider for future Spec Ops.

Any chance of a deeper agent customization in the future?
 
As for visual customization, we don’t have any plans at the moment. Due to the considerable amount of animations the agent has, it is going to be a while before we can release this type of update.

We have a few ideas that we may add in the future that include different ways of customizing the Agent’s gameplay, such as new ways to use Iso-8 and additional means of choosing abilities. We also are investigating ways to allow the Agent to equip more weapons. Again, we have other releases planned ahead of these but they will be coming in the future. Thanks for your patience.

Will any PvP reward items be up for sale (aside from the reward heroes and currency) in the future?

Power armors are a source of interest for many and some Diamond rewards would be nice for others to have.

We have no plans at the moment to sell these items or uniforms. The exclusivity of these items is one of the reasons people work hard to win PVP. Having said that, it is possible that we may make new, different items inspired by popular PVP weapons. And, just as we have with past Spec Ops heroes, we may may bring back some items from Tournaments long gone in a limited time capacity before returning them to the vault.

Will future LE weapons or gadgets and spec ops gear get extra level customised (+15 or something)?

This is not currently planned.

Will agents ever have a flight ability? (i.e. a jetpack costume?)

I think you can expect that about the same time we get functional jetpacks in real life. (Water-based jetpacks don’t count.)       

PvP
Are there plans to improve the PvP system?

We have several plans to improve the experience of PVP. These must be approached carefully and timed around our other releases. In particular, we want to resolve the issue of how swingy the PVP ratings can get, especially toward the end of the tournament, resolve the issue of having difficulty finding new opponents to play against, and balance the number of defenses (aka “AFK fights”) each player receives.

Additionally, players at a high level currently have more fierce competition meaning it’s more difficult for these players to place highly in the tournament. We have plans that will address all of these issues and we want to do the job carefully and correctly so it will take time before they come out.

How is being chosen for a PVP fight done?

There seems to be something that allows me to attack the same person 2 or 3 times in a row, and I have had the same person 5 out of 7. Can you institute a temporary restriction on a player after attacking, something like a 1 hour limit before the same person can attack someone?

The system finds opponents in PVP by randomly matching players who are close to the same level and PVP rating. The problem is that if there are few players in your “pool” of eligible opponents, it is more likely that the same player gets chosen randomly in consecutive battles. We recognize this as a problem and would like to put some changes in place to minimize this.

PvP has 2 distinct categories: Players who spends hundreds of dollars per season, and get all the rewards, and the rest of us, who usually are stuck in Silver/Gold because everyone else has hundreds of dollars to blow and annihilate us. Can we expect some sort of balance in this?

There are several strategies that do not require spending a large amount of money, and there are posts on the forums from players who have  reached Adamantium without spending much gold. Most of these strategies revolve around maximizing the free daily spins, getting the rewards from Spec Ops, filling your hero roster by clearing easier missions for CP, and maximizing your armory bonus wherever possible.

Getting a good team of heroes fully equipped with researched Iso-8 will
get most people a long way.

Why won't you make two gear slots - one for PVP, one for PVE? It's really uncomfortable right now.

This is something that we were already planning to do. Look forward to this in an upcoming PVP tournament.

Will there be a Generalist Power Armor? Like the other Power Armors released as the previous PVP Rewards?

One of our goals with PVP rewards is to make them worth getting, but not so awesome that they mean you automatically do well in the next season. The uniform rewards are great, but they suffer from the weaknesses of that class, which helps balance them.

Generalist uniforms don’t have the weaknesses, which is why they are popular. Therefore it is unlikely that we will do a Generalist Power Armor.


Any chance of a Mirror Match function (i.e. fighting my own team) in Practice PvP? It'd be good for testing out a team and I suspect the resulting data would be interesting.

The use of a mirror-match would be limited at best, as it would not allow players to test builds that counter different popular builds. However, if you have someone to help you, we have considered the option of allowing friends to test their strength against each other.

Game Mechanics
How does chance to hit work in the game? Is dodging the same as
missing? How can attacks that are guaranteed to hit still be dodged?

In MAA dodging and missing are the same thing. There is only one roll - characters don't get a "dodge chance" that is different from another character's "miss chance." The final chance for hit, crit, and miss are determined at the time of attack based off of the attacker's Accuracy stat and the defender's Evasion stat, with potential modifiers based on the skill being used or any statuses on the attacker or
defender.

Basically, if a character with high Accuracy attacks a character with low Evasion, they will be more likely to hit, and the hits will be more likely to crit. Conversely, a player with low Accuracy attacking a player with high Evasion will have a lower chance to hit and a very low chance to crit.

The base case is when the attacker's Accuracy and the defender's Evasion are equal. This results in a 12.5% chance to miss and a 12.5% chance to crit, thus leaving 75% chance to get a normal hit.

Aside from the actual attack’s chance to hit, crit, or miss, there are status effects that can take whatever result was “rolled” and essentially ignore the results of that roll, making the attack a guaranteed miss. This includes effects such as Storm’s Protective Shroud, Nightcrawler’s Bamf, and Scarlet Witch’s Reality Warping.

These effects take precedence over effects that modify hit chance. This is why an attack that has a 100% hit chance might still miss, because the attack was negated. Attacks with True Strike, and targets that have a Pinpoint Target-like effect on them will not trigger these avoidance effects.


What does "chance" and "high chance" for something mean in terms of numbers?

A “chance” usually means somewhere between 10-30%, while “high chance” usually means between 50-70% chance. Note that these are not hard and fast numbers, because there may be many factors that can affect the final probability, and we may decide to change the base chance of certain effects for balance purposes.


What's the basic idea of how roulette tables work? Not looking for specific numbers, but do some items like weapons and Command Points have a significantly lower chance to drop?

The Roulette tables work similarly to the way loot tables work in other RPGs. While it has a different presentation, it is basically the same as looting a dead dragon. Sometimes you get item A, sometimes you get item B. The chance for each specific item to come up is not necessarily the same across the table.

Why are there different timers for everything? Why not have it all standardized? (times quoted in PDT/PST) .

PvP ends at 6 PM, Ultron shows up in allies list at 11 PM for this latest spec ops, gifts can be collected at 12 am, allies can be visited at 3 am, etc..?

Each time one of these timers rolls over, it creates a spike of activity on our servers. By spreading these timers out, we can reduce the load does increase to the point where we have stability issues. 

PVP specifically ends at 6 pm so that as many players can get home to participate in the last hours as possible while we still have coverage to deal with stability issues that may arise from the increased traffic the game generates at the end of a tournament.

Are there plans to make Shield Points more useful in the future?

As of now, they're easily gained but not many opportunities to spend them. Perhaps make certain things (very necessary things) purchasable with SPs?

You have to remember that if you’ve been playing the game for a long time and have a lot of friends, then it may be easy for you to earn  them. Meanwhile you have a buddy who has 5 and is hurting because he can’t train Iron Man! A lot of veterans have a lot of SP, but a lot of newer players or veterans with only a few friends don’t have that many.

Having said that, there are certain outlets for SP that can drain a  player’s SP reserve, such as researching the top tier Reactive Iso-8 and purchasing these Iso-8 for their new heroes and uniforms. Many Spec Ops come with at least one item that can be researched that costs SP primarily.

Story
Ever thought of going by books and chapters? This is book one where we find out the effects of the boss and book two will be the source of the pulse?

Instead of “books” and “chapters,” we have “seasons” and “chapters” and “missions.” Each season contains a single overarching plot, with chapters and missions breaking that into sub-arcs and specific episodes.

Spec Ops also have their own continuity that runs in parallel to the events in the story missions. It’s basically the same structure as books and chapters, and if we changed the names of everything now, we’d just confuse everyone (mostly ourselves).

Why doesn't the Agent talk? I continually find myself answering story-text and feel it would be nice if The Agent did this for me.

In the tradition of many famous video game heroes, The Agent is a stoic, silent protagonist, representing you in the game. If you find yourself answering story-text as the voice of The Agent, then hooray!
That is exactly what we wanted to happen.

Miscellaneous
Will the sound effects and soundtrack ever be updated/improved?

There just might be something in the very near future.

Silly question, but how did you come up with the names for the
(currently) 3 scroll gadgets you have introduced?

While Melsalam is not a direct reference, it sounds a lot like "Salami", while Oziroch and Angolob are "Chorizo" and "Bologna" inversed. Are you guys just in love with sausage?

What do you guys think is the best M:AA character, and why?

We love all of the characters for different reasons. It’s a cop-out answer, but the truth is that there is no one character that stands above all others. Some are better in certain situations, others bring unique abilities to the mix. Setting that aside, here are a few personal favorites from our team. (These are personal opinions, so take
them with a grain of salt).

Ben: I like Mockingbird. She was the first hero I built, and she's a great example of a relatively unknown hero who shines in M:AA. Plus, paragon exploiter.

CJ: I believe Union Jack is one of the best characters right now, specifically because of the strategy he brings to team building. His counter damage and rate at which he counters are both excellent, and finding team combinations and ways to maximize his chances to utilize his counters has added a fun level of depth I don't feel with many other characters.

Creighton: I would have to say Wolverine, hands down. He's fun, has great support, and great offensive capabilities. You might say he's the best there is.

Jim: Omega Sentinel. I like her character design, her move set, and she's useful in most situations.

Josh: Heroic Age Hawkeye is a favorite cause he has lots of trick arrows at random that are fun and can proc many extra attacks. (I had to stop him, because he literally listed 15 different “best” characters).

Justin (aka ProducerWoods): Captain Britain because his obvious weaknesses are easily offset by cheap Iso-8 and Britannic is absolutely devastating.

Zach: I think it’s a tie between Scarlet Witch and Dr. Strange. Both have a great mix of offensive and defensive capabilities, making them feel like real team players. Probability Field is probably my favorite button to click, just to see what will happen.

What's the official "snack" in the MAA office?

Police stations (well, stereotypical) is donuts, in my office it is Twizzlers, etc.

Marvel Avengers Alliance: Level V ISO Pairing Guide


ISO-8 Recommendations are not comprehensive and by no means compulsory. There are other variations due to the role they play in both PvE and/or PvP. Other factors include the constant changing game play and landscape due to the introduction or addition or decrease in passive buffs or costume/class changes. You as the gamer must decide at the end of the day what's best for your game-play on both PvE and PvP. Opinions differs.

✔ Each character has their own battle class, strength and can be influenced by ISO III placements.
✔ Each character can be set up into 3 types
✔ Offensive Attack
✔ Defensive Passive or
✔ Versatile Neutral Balanced?
✔ PvP - Player vs Player - Demands different ISO. So choose wisely.
✔ PvE - Players vs Computer only - Appeals to casual gamers, most take Chaotic.

Overview - ISO-8
Introduced in March 2012 when the game went public, ISO-8 or Isotope-8 is an integral part of your hero and heroine character set-up in Marvel: Avengers Alliance.

ISO-8, Items are unlocked by researching various branches of the ISO research tree. Fragments start from Level 30, Shards Level 60, Crystals at Level 100. Reactive at Level 125. Reactive ISO-8s are customized to agent level once they are slotted. Each ISO-8s are used to boost a character's statistics. They are achieved by slotting Isotopes into a hero's or agent's uniform within the team management screen. The number of slots available for an Agent depends on the uniform equipped. Six uniform categories are available, with each offering different uniforms with different power levels (or slots) as your Heroes and Agent progress through the game.

Most Hero and Heroine slots has 8 vaccines. Once inserted, they stay permanent and cannot be transferred. They can be replaced by inserting another fresh set of ISO-8, subject to game play. Previous pieces that get over-written are gone once the change had been made.

Red ISO-8 - increases Attack and Accuracy
Blue ISO-8 - increases Health and Stamina
Yellow ISO-8 - increases Defense and Evasion
Orange ISO-8 - increases Attack, Defense, Evasion and Accuracy
Green ISO-8 - increases Health, Stamina, Defense and Evasion
Purple ISO-8 -  increases Health, Stamina, Attack and Accuracy
Prismatic ISO-8 - generalises by increasing all stats marginally.


Tier V Iso-8 Research - Released on 13.03.2013.
Reactive Iso-8s are now available for research for Agents level 125 and above. These can be purchased for Silver and S.H.I.E.L.D. points. Refined Reactive SO-8s can be purchased using gold only.


In Alphabetical Order (sorted by Class)

Blaster
Blaster is one of the five Classes (Generalist / Blaster / Bruiser / Infiltrator / Scrapper / Tactician)  in Marvel: Avengers Alliance. It is also one of the highly favorite classes for PvP, valued for its additional firepower for both Hero Elite Bonuses as well as offensve against rivals in battles.

Strong Against Bruisers
Weak Against Tacticians

All hits against Bruisers are guaranteed critical hits and ignore defense. Blasters are also classified with high attack, accuracy and a good amount of health but low defense. Weak against Tacticians.

Heroes
Cable
Dr. Strange
Havok
Human Torch
Iron Man
Ms. Marvel
Phoenix
Scarlet Witch
Storm
Vision

Alternate Uniforms
Phoenix Five Cyclops
Modern Dr. Strange
Heroic Age Hawkeye
Future Foundation Invisible Woman
Annihilus Human Torch
Iron Man Mark 5 Armor
Avengers Iron Man
Original Ms. Marvel
White Crown Phoenix
Phoenix Five Phoenix
Classic Storm
Modern Armor Thor
Avengers Thor
Iron Patriot War Machine
Iron Man MK 42 Armor


CABLE
4 x Violent (Attack-Accuracy)
4 x Stalwart (Health-Attack-Defense)


Dr. Strange
2 x Violent
6 x Stalwart

Alternate Class: Tactician 

Havok
5 x Violent
3 x Stalwart



HUMAN TORCH
5 x Violent
3 X Stalwart

Alternate Class: Bruiser 

Iron Man
4 x Violent
4 x Stalwart

Alternate Class: Tactician 

Ms. MARVEL
5 x Violent
3 x Stalwart

Alternate Class: Bruiser 

PHOENIX
3 x Violent
5 x Stalwart

Alternate Class: Infiltrator
Alternate Class: Tactician 

SCARLET WITCH
3 x Violent
5 x Stalwart

STORM
4 x Violent
4 x Stalwart

Alternate Class: Tactician 

VISION
8 x Chaotic
___________________________________________________________________


BRUISER

Bruiser is one of the five classes. It is weak against Blasters and is strong against Scrappers. Bruisers gain Enraged when attacked or hit by Scrappers. Blasters have guaranteed critical hits that ignore the Bruiser's defense. Blasters also take reduced damage from Bruisers.
Enraged increases all stats. (Enraged bonus values is increased.)

Strong Against Scrappers
Weak Against Blasters

Heroes:
Captain Britain
Colossus
Hercules
Hulk
She-Hulk
Thing
Thor
Valkyrie
X-23

Alternate Uniforms:
WWII Captain America
Avengers Captain America
Modern Colossus
Phoenix Five Colossus
World War Hulk
Avengers Hulk
Annihilus Human Torch
Original Ms. Marvel
Modern Armor Sif
Black Suit Spider-man
Future Foundation Thing
Modern Armor Thor
Avengers Thor

Captain Britain

1 x Violent
1 x Forceful
2 x Steady
4 x Stalwart


COLOSSUS
6 x Stalwart
2 x Violent

Alternate Class: Scrapper

HERCULES
5 x Violent
3 x Stalwart


HULK
7 x Violent
1 x Stalwart

Alternate Claass: Scrapper

SHE-HULK
5 x Violent
3 x Stalwart

THING
8 x Forceful

Alternate Class: Scrapper 

THOR
5 x Violent
3 x Stalwart

Alternate Class: Blaster 

VALKYRIE
4 x Violent
4 x Stalwart

X-23
3 x Violent
5 x Stalwart
__________________________________________________________________

SCRAPPER
Scrapper is one of the five Classes in Marvel: Avengers Alliance. They perform a free follow up attack against Infiltrators. It gains Close Quarters Combat when attacking or being attacked by Infiltrators. Scrappers are also classified with having high attack and accuracy but low evasion.

Strong Against Infiltrators
Weak Against Bruisers

Heroes:
Daredevil
Deadpool
Ghost Rider
Iron Fist
Luke Cage
Magik
Omega Sentinel
Quicksilver
Shatterstar
Sif
Spider-Woman
Union Jack
Wolverine

Alternate Uniforms:
Claws Black Cat
Modern Colossus
Phoenix Five Colossus
World War Hulk
Avengers Hulk
Shadowcat Kitty Pryde
Modern Armor Sif
Future Foundation Spider-man
Future Foundation Thing
Brown and Tan Wolverine
Swashbuckler Nightcrawler

Daredevil
4 x Violent
4 x Stalwart

Deadpool
4 x Violent
4 x Stalwart

Ghost Rider
3 x Violent
5 x Stalwart

Iron Fist
4 x Violent
4 x Stalwart

Luke Cage
4 x Violent
4 x Stalwart

Magik
4 x Violent
4 x Stalwart

Omega Sentinel
8 x Chaotic


Quicksilver
4 x Violent
2 x Steady
2 x Stalwart
Alternate Class: Generalist 

Shatterstar
Coming Soon!

Sif
4 x Violent
4 x Stalwart
Alternate Class: Bruiser 

Spider-Woman
4 x Violent
4 x Stalwart

Union Jack
2 x Violent
2 x Forceful
4 x Stalwart

Wolverine
4 x Violent
4 x Stalwart

Alternate Class: Infiltrator 

__________________________________________________________________

INFILTRATOR
Infiltrator is one of the five Classes in Marvel: Avengers Alliance. It is strong against Tacticians but weak against Scrappers. It counter-attacks when being attacked by Tacticians. It gains combat reflexes when attacking or being attacked by Tacticians making that any class attacking it will counter strike back and provide bonus damage and stealth for all attacks. Infiltrators are also classified with having high accuracy and evasion but low attack, defense and health.

Strong Against Tacticians
Weak Against Scrappers

Heroes:
Black Cat
Black Widow
Gambit
Invisible Woman
Kitty Pryde
Nightcrawler
Psylocke
Spider-Man
Tigra
Wasp

Alternate Uniforms:
Claws Black Cat
Grey Suit Black Widow
Avengers Black Widow
Phoenix Five Emma Frost
Avengers Hawkeye
Future Foundation Invisible Woman
Shadowcat Kitty Pryde
Future Foundation Mr. Fantastic
White Crown Phoenix
Black Suit Spider-man
Future Foundation Spider-man
Brown and Tan Wolverine
Swashbuckler Nightcrawler

Black Cat
2 x Violent
6 x Stalwart

Alternate Class: Scrapper 

Black Widow
5 x Violent
2 x Steady
1 x Stalwart

Alternate Class: Tactician 

Gambit
2 x Violent
6 x Stalwart


Invisible Woman
5 x Violent
2 x Steady
1 x Stalwart

Alternate class: Blaster 

Kitty Pryde
3 x Violent
5 x Stalwart

Alternate Class: Scrapper 

Nightcrawler
2 x Violent
6 x Stalwart

Alternate Class: Scrapper 

Psylocke
3 x Violent
5 x Stalwart

Spider-Man
4 x Violent
3 x Stalwart
1 x Expert

Alternate Class: Bruiser 
Alternate Class: Scrapper 

Tigra
3 x Violent
5 x Stalwart

Wasp
4 x Violent
4 x Stalwart
__________________________________________________________________

TACTICIAN
 Tactician is one of the five Classes in Marvel: Avengers Alliance. It is weak against Infiltrators and is strong against Blasters. It gains a bonus turn after attacking Blasters. Also, it takes reduced damage from Blasters. It's counter-attacked when attacking Infiltrators. Tacticians generally have good resistance.

Strong Against Blasters
Weak Against Infiltrators

Heroes:
Black Knight
Black Panther
Captain America
Cyclops
Emma Frost
Fantomex
Hank Pym
Hawkeye
Magneto
Mr. Fantastic
Rescue
War Machine

Alternate Heroes:
Grey Suit Black Widow
Avengers Black Widow
WWII Captain America
Avengers Captain America
Phoenix Five Cyclops
Modern Dr. Strange
Phoenix Five Emma Frost
Heroic Age Hawkeye
Avengers Hawkeye
Iron Man Mark 5 Armor
Iron Man Mark 42 Armor
Avengers Iron Man
Future Foundation Mr. Fantastic
Phoenix Five Phoenix
Classic Storm
Iron Patriot War Machine

Black Knight
4 x Violent
2 x Stalwart
2x Forceful

Black Panther
4 x Violent
4 x Stalwart

Captain America
2 x Violent
5 x Stalwart
1 x Forceful

Alternate Class: Bruiser 

Cyclops
3 x Violent
5 x Stalwart

Alternate Class: Blaster

Emma Frost
4 x Violent
4 x Stalwart

Alternate Class: Infiltrator 

Fantomex
3 x Violent
3 x Stalwart
2 x Chaotic

Hank Pym
3 x Violent
5 x Stalwart

Hawkeye
2 x Violent
6 x Stalwart

Alternate Class: Blaster 
Alternate Class: Infltrator 


Magneto
3 x Violent
5 x Stalwart

Alternatively:
8 x Chaotic

Mr. Fantastic
4 x Violent
2 x Stalwart
2 x Steady

Alternate Class: Infiltrator 

Rescue
8x Spry

War Machine
4 x Violent
4 x Stalwart
__________________________________________________________________

GENERALIST
Considered to be as the 6th class in the game. A generalist has no known weakness or stregth againts other classes. this is class does not trigger passives that allows opponents to switch classes e.g.: Mockingbird, Mindless ones

Strong Against None
Weak Against None

Heroes:
Beast
Mockingbird
Punisher
Rogue

Alternate Hero:
Blue Costume Quicksilver

BEAST
5 x Violent
3 x Stalwart

MOCKING BIRD
5 x Violent
1 x Stalwart
1 x Steady
1 x Forceful


Punisher
3 x Violent
5 x Stalwart


ROGUE
4 x Violent
4 x Stalwart



Commonly used/featured Reactive V

Please note that his suggestions are mostly offense oriented and made from the perspective of a Level 300 player, so it is recommended to use this guide as a reference to tweak your heroes according to your needs. For example, if you have a high accuracy bonus, and say your scrapper hero already has good accuracy to begin with, instead of using Violent Iso (Attack+Accuracy) on him, you can boost his other stats where he is lacking, maybe Powerful Iso (Health+Attack) instead.

We will also be updating this guide to provide alternate suggestions. Stay tuned!

Marvel Avengers Alliance: Special Operation # 09 (Spec Ops 9) Task List: Extremis

Marvel Avengers Alliance: Special Operation # 09 (Spec Ops 9) Task List

GAMERS TAKE NOTE


To recruit the Tactician, RESCUE, you must complete all 15 Tasks.
 15 Star Mastery of the Special Operation will NOT unlock Rescue.


One of the Tasks requires defeating an Epic Boss. War Machine, Union Jack, and Punisher (totaling 273 Command Points) are needed to complete the Task. If you don't have enough Command Points, you may want to save 25 Gold so you can skip the task. .

The requirements are:
  •     Completing all threats.
  •     Recruiting Punisher, Union Jack and War Machine. (273  Command Points in total.)
  •     Finishing Deploys immediately as soon as they appear.



You can  achieve higher cumulative scores to earn Mastery Stars by using the following team-up (there isn't any forced team-up in any Spec Op 9 mission.
Scarlet Witch + Quicksilver (+250 Score)
Emma Frost + Phoenix (+250 Score)

    There is 26% chance to obtain 1x Unstable Iso-8 in any battle.
    There is 5% chance to obtain any boss/epic boss bonus equipment.
    The Daily Reward resets at 6AM EDT.

Check: Spec Ops 9 Walkthrough (Unstable ISO friendly guide)

Marvel Avengers Spec Ops 9 Tasks

1. A.I.M. Task Icon Shining Armor
  • Defeat 5 A.I.M. FieldTech Troops
    • A.I.M.'s FieldTech division specializes in forcefields and defensive technology. They can be found in Mission 1: Cold War.
  • Requires 10 gold to auto-finish
  • Reward: 100 XP

2. Deploy Task Icon Helping Hand
  • Complete A Deploy
    • CAN be done outside of SpecOps
  • Requires 10 gold to auto-finish
  • Reward: 1000 silver. 

3. High Threat Task Icon From Russia with Death
  • Defeat a Mini-Boss in Mission 1
    • Crimson Dynamo and Whiplash are Mini-Bosses in Mission 1
  • Reward: 200 XP
  • Requires 10 gold to auto-finish

4. Distress Calls Task Icon Distressed Property
  • Use 1 Distress Call
  • Hint: Can be done in non-Spec Ops mission
  • Requires 10 gold to auto-finish
  • Reward: 1 Command Point and unlocks Spec Ops 9.2

5. Titanium Man Task Icon Titanic
  • Defeat Titanium Man
    • Titanium Man is the Boss of Mission 1: Cold War.
  • Requires 10 gold to auto-finish
  • Reward: 100 XP

6. Armor Plating Task Icon Armor Up
  • Research the Armor Plating to complete this task.
    • The research takes 8 hours and costs 100 silver and 60 Red Unstable Iso-8
  • Requires 20 gold to auto-finish
  • Reward: 1 Armor Plating.

7. A.I.M. ChemTech Task Icon A.I.M. to Please
  • Defeat 8 A.I.M. ChemTech Troops
    • A.I.M.'s ChemTech division uses toxic weapons against those who stand in the way of their research. They can be found in Mission 2: Colder War.
    • Requires 10 gold to auto-finish
    • Reward: 1 command point.

8. Missile Bombardment Task Icon Missile Command
  • Use Iron Man Mk 42's Missile Bombardment 3 Times
    • Missile Bombardment is Iron Man Mk 42's second ability. Iron Man wears the Mk 42 armor in a Team-Up in Mission 1: Cold War. (Can be done outside spec-ops if you have Mk 42 armor)
    • Requires: 10 Gold to auto-finish

9. Spec Ops Mastery Star Task Icon Mission Accomplished
  • Get 2 Stars of Mastery in Mission 1
    • Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!

10. PVP Task Icon Versus
  • Fight 5 PVP Battles
  • Compete in PVP to test your skills against other players. Hint: Practice matches count as battles.
  • Requires 10 Gold to auto-finish

11. Deflector Fist Task Icon Hand Over Fist
  • Upgrade Repulsor Fist to Deflector Fist in the Lab
    • The Deflector Fist can be researched after acquiring the Repulsor Fist and it need 24 hours to complete. Research cost is 100 silver and 80 red unstable iso-8.
    • Requires 20 Gold to auto-finish.

12. Blizzard Task Icon Unique Snowflake
  • Defeat Blizzard
    • Blizzard is the Boss of Mission 2: Colder War.

13. Flyby Task Icon The Friendly Skies
  • Use Rescue's Flyby Attack 3 Times
    • Flyby Attack is Rescue's first ability. Rescue is a Team-Up in Spec Op 9 Missions 2 and 3.

14. PVP Task Icon Gladiator
  • Win 3 PVP Battles
    • Compete in PVP to test your skills against other players. Hint: Practice matches count as battles.

15. Armor Plating Task Icon Play Defense
  • Use 3 Armor Platings in Combat
    • Armor Plating can be purchased in the Store.

16. Ferric Shield Task Icon Swords to Plowshares
  • Upgrade the Ferric Blade to the Ferric Shield in the Lab
    • The Ferric Shield can be researched after acquiring the Ferric Blade.

17. High Threat Task Icon Mechanic
  • Defeat 2 Mini-Bosses in Mission 2
    • Defeat either the Exoskeletal Battletank or the A.I.M. Sentinels in Mission 2: Colder War.

18. Spec Ops Mastery Star Task Icon Star Search
  • Get 2 Stars of Mastery in Mission 2
    • Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!

19. Protector Protocol Task Icon Enforced Treaty
  • Use Rescue's Protector Protocol 3 Times
    • Protector Protocol is Rescue's second ability. Rescue is a Team-Up in Spec Op 9 Missions 2 and 3.

20. A.I.M. Director Task Icon Directionless
  • Defeat 5 A.I.M. Directors
    • A.I.M.'s directors lead their research teams. FieldTech Directors and ChemTech Directors are found in High Threat combats in Missions 1 and 2.

21. Red Unstable Isotope-8 Task Icon Resource Management
  • Collect 10 Unstable Iso-8
    • Unstable Isotope-8 can be found in normal combat, as well as rewards from deploys and boss fights. You can also get some from your friends!
    • Hint : Collect daily free gift.

22. High Threat Task Icon Who's The Boss
  • Defeat 4 Spec Op 9 Mini-Bosses Defeat 4 Spec Op 9 Mini-Bosses
    • Mini-Bosses are found in all of the Spec Op 9 missions. ( Mission 1 = 2 Mini Bosses, Mission 2 = 2 Mini Bosses ).

23. Savin Task Icon Going to Extremes
  • Defeat Savin
    • Savin is the Boss of Mission 3: Hot War.

24. Spec Ops Mastery Star Task Icon The Stars Align
  • Complete 3 Stars of Mastery in all Spec Op 9 Missions
    • Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!

25. War Machine 2 Task Icon Red White and Blue
  • Defeat the Iron Patriot Armor
    • The Iron Patriot Armor is the Epic Boss in Mission 2: Colder War. HINT: Participate in Deploys as soon as they appear.
    • War Machine, Union Jack and Punisher are required to complete the deploys


Spec Ops 9 Mission Info: 



MISSION 1 Cold War
"Looks like A.I.M. has taken on a new level of Extremism. Find out what their project is, shut it down, you know the drill."
CUMULATIVE SCORE:
  • *: 12,000
  • **: 251,000 
  • ***: 708,000 
  • ****: 1,416,000 
  • *****: 2,832,000 
DEPLOY MISSIONS:
  • Any Hero *2 (2 Battles) 
  • Any Hero  (1 Battles)
  • Wasp (2 Battles)
  • Any Hero (1 Battle)

BATTLES:

Low: 2
Fieldtech Researcher, Fieldtech Manager, Fieldtech Researcher (30)
Medium: 3
Fieldtech Specialist, Fieldtech Admin, Fieldtech Admin (75)
High: 2
Fieldtech Admin, Fieldtech Director , Fieldtech Admin (80)


MINI-BOSSES*2:
  • Crimson Dynamo  (Blaster)
  • Whiplash   (Scrapper)
  • TEAM-UP!:  Iron Man (Mark 42 Armor)
BOSS:
  • Titanium Man  (Bruiser)
  • TEAM-UP!:  Iron Man (Mark 42 Armor)
  • BOSS DROP: "Titanium RPG-7"



NEED:

  • 130 U-ISO to finish perfectly (all threats, all deploys, no mini-bosses, fight Bosses 'Three of a kind)
  • 80 U-ISO if without deploys



OPTIMUM PATH 

  •     


marvel spec ops 9 task list MISSION 2 Colder War


MISSION 2 Colder War
A mercenary psychopath with nanotech superpowers. What could possibly go wrong? Stark Tower may be about to find out.
CUMULATIVE SCORE:
  • *: 18,500 
  • **: 359,000 
  • ***: 718,000 
  • ****: 1,436,000 
  • *****: 2,872,000 
DEPLOY MISSIONS:
  • Punisher (2 Battles)
  • Any Hero  (1 Battles)
  • War Machine  (1 Battles)
  •  Union Jack (1 Battles)
  • Any Hero   (1 Battle)

BATTLES:

Low: 2
Chemtech Officer, Chemtech Manager, Chemtech Officer (30)
Medium: 2
Chemtech Admin, Chemtech Admin, Chemtech Analyst (75)
High: 3
Chemtech Chief, Chemtech Director, Chemtech Admin (85)


MINI-BOSS*2:
  • Exoskeletal Battletank
  • EOS Sentinel
BOSS:
  • Blizzard
  • BOSS DROP: The Freezer
TEAM UP:



EPIC BOSS:

Must finish ALL battles and deploys before the Epic Boss will appear
  • Iron Patriot
  • TEAM-UP!: 
  • EPIC BOSS BONUS: Second Amendment



NEED:

  • 140 U-ISO to finished it perfectly (All threats, deploys, boss, epic boss)
  • 70 U-ISO if without deploys and Epic Bosses



OPTIMUM PATH 



MISSION 3  Hot War
Time is running out for Savin and his A.I.M. friends, but they didn't do this alone. Who is behind the Extremis project?
CUMULATIVE SCORE:
  • *: 17,000 
  • **: 228,000 
  • ***: 456,000 
  • ****: 912,000 
  • *****: 1,824,000 

DEPLOY MISSIONS:
  •  Invisible Woman
  •  Any Hero x4

BATTLES:

Medium: 2
Chemtech Analyst, Fieldtech Admin, Fieldtech Admin (75)
High: 3
Fieldtech Scientist, Chemtech Director, Chemtech Analyst (85)


MINI-BOSSES:
  • Blizzard 
  • Crimson Dynamo
BOSS:
  • Savin 
  • BOSS DROP:  Survivalist 


NEED:

  • -110 U-ISO to finished it perfectly
  •  60 U-ISO to finished it without deploys



OPTIMUM PATH 





More Update Will Be Available Soon.

Read More:
Spec Ops 9 Walkthrough 
Spec ops 9 patch note
Previous Spec ops
 

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